but the skills and tools used are available and transferable to other versions without any trouble
I will only be showing the process for the 7 specific pokemon shown in the scene pictured above
A finished and painted head (ZTL & OBJ)
Learn the different types of folds you can expect to see
If you are looking to get into sculpting toys and collectibles at a professional level
Creating Clean Clothing in ZBrush but the skills and toolsMost artists struggle with clothing because it feels complicated, folds, seams, layers, thickness, intersections. This tutorial breaks all of that down into a simple, clean workflow you can use on any character. Whether you're sculpting stylized or semi realistic characters, this 2 hour deep dive gives you the tools, concepts, and shortcuts to create clothing that looks intentional, clean, and production ready. What Youll Learn The Three Core Concepts