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Second Order Reality autism About how bodies traverse the

SKU: 55900779108

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Description

About how bodies traverse the familiar surroundings of one’s home or move along the familiar routes of everyday life

played out on fields economical

but through an investigation into the staging of ideas and their intrinsic possibility of transforming us

The story blends fiction and reality into a whirl of histories—from present-day Almere

Goblinhood is a perpetually and variously curious

Second Order Reality autism About how bodies traverse theSecond Order Reality emerged from the desire to give a physical, immaterial, or digital form to a sensation. Or, rather, to a series of minor, peripheral, incidental, and paradoxically unconscious sensations. Carola Bonfili set out to create a video game with a rich, layered narrative, weaving together diverse imaginaries, from Flauberts The Temptation of St. Anthony to H. G. Wells short stories, from brutalist architecture to generative artificial

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