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Dune: War for Arrakis period_Early 20th Century (Non-World Wars) Players have a full range

SKU: 92074379807

4.2
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Description

Players have a full range of strategic options

"Ready to fire

utilizing many of the basic COIN Series mechanics

placing them in their ideal home and using enchantments to entice them to produce wondrous things

The Playbooks:

Dune: War for Arrakis period_Early 20th Century (Non-World Wars) Players have a full rangeFor 1 4 players, ages 14+, playing time is around 120 minutes. Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with

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